(Note: When I started writing this, I meant it to be a straight forward review of a sci-fi book I read recently called ‘Binary Storm’, but it sort of became a ramble about a bunch of other stuff, including Ernest Cline’s ‘Ready Player One’, Christopher Hinz’s ‘Liege-Killer’ and some of my opinions on current trends […]
In order to cast prophecies, and interpret them, a person must commit themselves body mind and soul. The process is referred to as “Becoming Fate’s Fire” (always capitalised). The Becoming The following steps must be taken, in order to fully commit oneself to Fate, and to make the mind receptive to the movements of Fate’s […]
Despite its magical realism, the strangest parts of "The Shape of Water" revolve around the Normal Rockwell painting that Michael Shannon's villain, Richard Strickland, inhabits. Strickland is notably cut in a black suit, white shirt, and black tie. A stark contrast to the over-saturated blues, greens, reds and yellows that make up the films striking pallet. Whilst […]
Growing up there’s one thing I always wanted to do. Stomp around a cardboard city in a monster suit, roaring and crushing cars and buildings beneath my giant rubber feet. It may seem like an odd ambition to some, but I grew up on Godzilla movies, the Mighty Morphin’ Power Rangers Zords and Honey I […]
Before we talk about Fantastic Beasts and Where to Find Them, let's talk about Harry Potter. If you've somehow been living under a rock for the last 20 or so years, it's the story of a boy who finds out he's a wizard and maybe the chosen one. He goes to a magical boarding school, learns […]
RPG Talk's December 2016 Design Contest was to design a weather phenomenon. Specifically: Describe a weather phenomenon for a role-playing game. What conditions are needed to initiate the phenomenon? How do the residents react? How long does it last? Can it be predicted? Entries are limited to 1,000 words and should be game system agnostic. […]
After watching the trailer for the new Hideo Kojima game; “Death Stranding” I was having a discussion about how the trailers didn't say much about the story, how it probably would be a disappointing follow up to “P.T.”... that sort of thing, when it reached a point where the dreaded “P” word was […]
Idea completly stolen from a post by Patbrry of CromlynGames on RPG Talk's Slack channel. This is currently version 0.2. Updates will get added as recommendations / requests come in. Click Me!