Regional Cult Headquarters – 3 Room Dungeon

RPG Talk's October 2016 Design Contest was to design a 3 Room Dungeon.  Specifically: Give a description of a three-room dungeon. What makes each room different? What ties them to together? How do the players enter/exit the dungeon? What is the goal of the dungeon? The entry should also be game system-agnostic. The entry should […]